listed cardnumber of times Ball Lightning+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Ball Lightning+1# times removing listed card causes model to take Ball Lightning+1
Thunder Strike 70 8.5 ± 1.390
Melter+1 84 6.4 ± 0.990
Bullseye+1 93 4.7 ± 0.771
Sweeping Beam 306 4.0 ± 0.3180
Rebound 161 3.7 ± 0.560
Glacier 546 3.1 ± 0.3214
Charge Battery 554 3.1 ± 0.2221
Bullseye 115 3.0 ± 0.651
Streamline 192 2.9 ± 0.471
Chaos 54 2.8 ± 0.800
Strike 2084 2.7 ± 0.1914
Cold Snap 699 2.6 ± 0.2310
Stack 70 2.6 ± 1.440
Defragment 268 2.4 ± 0.3102
Tempest 73 2.4 ± 0.831
Curse of the Bell 138 2.3 ± 0.452
Hello World 53 2.0 ± 0.920
Barrage+1 188 1.9 ± 0.562
Zap+1 1048 1.9 ± 0.24510
Capacitor 322 1.9 ± 0.3141
Strike+1 307 1.8 ± 0.2160
Cold Snap+1 274 1.8 ± 0.372
Buffer 152 1.6 ± 0.531
Beam Cell 174 1.6 ± 0.571
Storm 98 1.6 ± 1.124
Leap 288 1.5 ± 0.3116
Boot Sequence 207 1.5 ± 0.453
Static Discharge 143 1.4 ± 0.443
Dualcast 1815 1.3 ± 0.14427
Core Surge 249 1.3 ± 0.260
Sweeping Beam+1 178 1.3 ± 0.552
Fission 93 1.3 ± 0.510
Compile Driver+1 137 1.2 ± 0.540
Doubt 64 1.2 ± 0.822
Genetic Algorithm+1 80 1.0 ± 0.701
Thunder Strike+1 53 1.0 ± 0.600
Multi-Cast 58 1.0 ± 0.700
Auto-Shields 116 0.9 ± 0.531
Sunder 120 0.9 ± 0.642
Rip and Tear 78 0.9 ± 0.711
Amplify 78 0.8 ± 0.620
Barrage 147 0.7 ± 0.424
Force Field 64 0.7 ± 1.022
Heatsinks 73 0.6 ± 0.700
Melter 178 0.4 ± 0.555
Defend 2205 0.3 ± 0.13625
White Noise 215 0.3 ± 0.445
FTL 224 0.1 ± 0.332
Static Discharge+1 170 0.1 ± 0.527
Compile Driver 271 0.0 ± 0.456
Rip and Tear+1 72 0.0 ± 0.523
Doom and Gloom 200 -0.1 ± 0.423
Loop 208 -0.1 ± 0.408
White Noise+1 103 -0.1 ± 0.600
Double Energy 53 -0.3 ± 0.610
Charge Battery+1 135 -0.4 ± 0.311
Zap 1282 -0.5 ± 0.11125
Coolheaded 613 -0.6 ± 0.276
Apparition 56 -0.6 ± 0.611
Self Repair+1 148 -0.7 ± 0.505
Capacitor+1 175 -0.7 ± 0.5210
Defend+1 366 -0.7 ± 0.253
Recursion 126 -0.7 ± 0.523
Dualcast+1 511 -0.7 ± 0.2915
Ball Lightning 847 -0.7 ± 0.1317
Go for the Eyes 257 -0.8 ± 0.447
Reinforced Body+1 60 -0.8 ± 0.813
Machine Learning 87 -0.8 ± 0.612
Biased Cognition 232 -0.9 ± 0.337
Sunder+1 249 -0.9 ± 0.305
Skim 93 -1.0 ± 0.613
FTL+1 103 -1.0 ± 0.814
Genetic Algorithm 186 -1.1 ± 0.4010
Doom and Gloom+1 196 -1.1 ± 0.557
Darkness 91 -1.1 ± 0.603
Streamline+1 277 -1.1 ± 0.335
Defragment+1 544 -1.1 ± 0.2316
Electrodynamics 424 -1.1 ± 0.4617
Self Repair 410 -1.2 ± 0.3711
Hologram 254 -1.2 ± 0.315
Steam Barrier 166 -1.2 ± 0.514
Reinforced Body 171 -1.2 ± 0.414
Buffer+1 103 -1.2 ± 0.403
Creative AI+1 76 -1.3 ± 1.005
Reboot 122 -1.4 ± 0.402
Leap+1 70 -1.6 ± 0.702
Recursion+1 104 -1.6 ± 0.723
Rainbow 125 -1.6 ± 0.604
Echo Form+1 72 -1.7 ± 0.703
Chill 282 -1.9 ± 0.208
Glacier+1 132 -1.9 ± 0.5110
Darkness+1 99 -1.9 ± 0.824
Claw+1 162 -1.9 ± 0.7610
Hologram+1 183 -2.0 ± 0.306
Seek+1 58 -2.0 ± 0.803
Consume 105 -2.2 ± 0.905
Rebound+1 52 -2.2 ± 0.902
Chill+1 63 -2.3 ± 0.801
Echo Form 367 -2.3 ± 0.3017
Core Surge+1 87 -2.3 ± 0.504
Loop+1 234 -2.5 ± 0.405
Equilibrium+1 54 -2.5 ± 0.700
All for One+1 54 -2.6 ± 1.203
Equilibrium 196 -2.6 ± 0.4011
Tempest+1 62 -2.6 ± 1.113
Coolheaded+1 311 -2.7 ± 0.3012
All for One 111 -2.9 ± 0.905
TURBO+1 60 -3.0 ± 0.804
Rainbow+1 60 -3.0 ± 0.807
Meteor Strike 56 -3.1 ± 0.901
Recycle 50 -3.1 ± 1.024
Go for the Eyes+1 257 -3.1 ± 0.5112
Creative AI 143 -3.3 ± 0.708
Claw 306 -3.3 ± 0.5815
Chaos+1 102 -3.4 ± 0.616
Storm+1 75 -3.5 ± 1.206
Consume+1 128 -3.5 ± 0.606
TURBO 156 -3.6 ± 0.507
Biased Cognition+1 151 -3.8 ± 0.607
Seek 204 -3.9 ± 0.4010
Fission+1 95 -4.1 ± 0.707
Recycle+1 58 -4.5 ± 1.005
Apotheosis+1 70 -5.5 ± 1.006
Beam Cell+1 220 -5.7 ± 0.6019
Electrodynamics+1 114 -5.8 ± 1.008
Blizzard+1 73 -6.5 ± 1.407
Ball Lightning+1 368 -7.1 ± 0.4133
Hyperbeam+1 58 -9.0 ± 1.806